ACADEMICIA: An International Multidisciplinary Research Journal
  • Year: 2020
  • Volume: 10
  • Issue: 7

Trends in the development of computer animation in Uzbekistan

*Professor, The Branch Center for Retraining and Advanced Training of Pedagogical Staff of the Higher Education, Tashkent University of Information Technologies Doctor of Pedagogy, Tashkent, Uzbekistan

**PhD Student, Tashkent State University Named After Nizami, Tashkent, Uzbekistan, Email id: f.zakirova@tuit.uz

Online published on 27 August, 2020.

Abstract

The creation of animation is perceived in the same positive light in different layers and ages of humanity. Creation of computer animation has its own difficulties. This article provides information on the emergence and development of computer animation in Uzbekistan. Modern computer animation can be 2D (two-dimensional, flat), 3D (three-dimensional, three-dimensional) and even 4D. Each of them can be interactive, which means that the animated environment provides interaction between the characters and the viewer. The effective result of this work for adults is inextricably linked to the fact that the viewer is enriched by the unity of concepts and fantasies, which are maximally formed in the perception of existence and reality.

Keywords

Animation, Cartoon, Animator, Model, 3D Graphics, Computer Animation, 2D Graphics, Creativity, Modern Technologies