Defence Science Journal
Open Access
  • Year: 2007
  • Volume: 57
  • Issue: 1

Mathematical model to simulate the trajectory elements of an artillery projectile proof shot

  • Author:
  • K.K. Chand, H.S. Panda
  • Total Page Count: 10
  • Page Number: 139 to 148

Proof & Experimental Establishment, Chandipur, Balasore-756 025.

Abstract

In external ballistics of a conventional spin-stabilised artillery projectile, there are a number of trajectory models developed for computing trajectory elements having varying degrees of complexity. The present study attempts to propose a single mathematical model, viz., simplified point-mass/simple particle trajectory model to simulate the trajectory elements of a typical spinstabilised flat-head artillery projectile proof shot. Due to difficulties in the projectile shape and size, and the complicated nature of air resistance, an accurate mathematical prediction of the trajectory is difficult. To simplify the computations, the governing equations of motion of the projectile have been simplified and assumed that the projectile is a particle and the only forces acting on the projectile are drag and gravity. With this model, trajectory elements have been generated and compared with experimental results obtained in the field test. The measuring instrument used in this case is a Doppler radar.

ρ

Average density of the air

S

Reference area/maximum cross-sectional area of the projectile = πr2 = πd2/4

m

Mass of the projectile

I

Length of the projectile

d

Diameter of the projectile

CD

Drag coefficient (dimensionless number)

g

Acceleration due to gravity at sea level

h

Step size time

R

Horizontal range of the projectile

V

Velocity of the projectile wrt the ground coordinate system at any time t

V0

Initial/muzzle velocity of the projectile

u

Horizontal component of the velocity

v

Vertical component of the velocity

θ

Angle of inclination of trajectory to horizontal at time t

θ0

Initial angle of inclination of trajectory

a

Velocity of sound at sea level

ε

Angle of sight (= tan-1(y/x))

ω

Angle of fall

α

Angle of yaw

x, y

Coordinates of the CG of the projectile at time t

x0, y0

Coordinates of the origin of the trajectory, i.e., at t = 0

X

Range

Y

Maximum vertex altitude/height

Point of fall, i.e., the end-point of trajectory

P

Position of the projectile at any time t

t

Flight time to any point along the trajectory from (x0,y0)

T

Total time of flight

D

Drag force on the projectile = ½ ρSV2CD

Dft

Drift of the projectile = K,t2.cos ε, where K is a constant

Keywords

Simulation, artillery, projectile proof shot, trajectory models, range table, trajectory elements, drag force, mathematical model