International Journal of Research in Social Sciences
  • Year: 2019
  • Volume: 9
  • Issue: 11

Blue whale challenenge: A game or a demon

  • Author:
  • Chirmi Acharya1, Akshita Bochare2
  • Total Page Count: 10
  • Page Number: 55 to 64

1Assistant Professor, Amity Institute of Behavioural and Allied Sciences, Amity University, Jaipur

2BA (H) Applied Psychology Sem, Amity Institute of Behavioural and Allied Sciences, Amity University, Jaipur

Online published on 26 March, 2021.

Abstract

Every species has an innate instinct for self-preservation. In this context, how could people take their own lives just to complete an online game? The article begins with providing an overview about cybercrimes such as cyberbullying and cyber-suicides. It also, discusses the impact of the major deadly online games like the “Blue Whale challenge” and “Momo challenge” in the rising rates of suicide and serious injuries; and presents a psychological analysis of the phenomenon. The article also discusses the role of parent, teacher and students in dealing with such cases. The article concludes by referring some of the steps that can be taken socially and legally to stop this technological demon from spreading.

Keywords

Online gaming, Blue whalechallenge, Psychological and social, Impact