Journal of Research in Medical Education & Ethics
  • Year: 2020
  • Volume: 10
  • Issue: 1

The effectiveness of role-play videos as an auxiliary tool to teach pharmacology to medical undergraduates and to assess their perception

  • Author:
  • Regina Roy, Alice Kuruvilla, Ravi Indla, Thangam Chinnathambi, Vijay R Ravin, Pallavi Kulkarni
  • Total Page Count: 9
  • Page Number: 26 to 34

Department of Pharmacology, Karuna Medical College, Kerala University of Health Sciences, Thrissur, Kerala, India

*Corresponding author email id: royandregy@gmail.com

**dralice60@gmail.com

***indla.pharmacology@gmail.com

****cm_thangam@yahoo.com

*****dr.vijayravin@gmail.com

******pallavid30th@gmail.com

Online published on 4 September, 2020.

Abstract

Context: In Medical education, the unidirectional transfer of knowledge through didactic lectures alone is not effective for increasing competence for a better doctor-patient relationship. Novel teaching methodologies such as role-play videos which emphasise interactivity would be more effective in increasing competence in health care provision. Objective: To assess the effectiveness of role-play videos as an auxiliary tool in improving the retention of knowledge and to assess student's perception on role-play video-based learning. Method: Quasi-experimental study involving fifth and fourth semester undergraduate medical students (51 + 21), who were divided into five and three groups, respectively, and were delivered lectures on eight topics from Pharmacology. Pre-test score conducted after the lecture, following which the role-play videos on the topics made by the students were presented. Two post-tests within a gap of 1 week were conducted. Perception of the students was gauged using a pre-designed questionnaire. Results: Significant difference was observed between mean scores of pre-test and short-term post-test and between pre-test and long-term post-test p < 0.05. For the fifth semester students, in the intragroup analysis long-term post-test score vs. pre-test score showed significant difference for all groups. In the intergroup analysis of the short-term and long-term post-test scores of one group against other groups showed no significant difference between groups p > 0.05. Gender difference did not have significant effect on perception p > 0.05. Conclusion: Roleplay video is an effective teaching method in improving the retention of knowledge of undergraduates.

Keywords

Undergraduate medical students, Pharmacology, Video role-play, Perception, Post-test